As
of Friday, 2nd February, Early-access sci-fi builder Space Engineers
has released a new major update featuring a massive overhaul of their visuals.
Along with this update, there are many additional improvements to the game’s
core. Motivated by the central belief that playing the game should feel good,
the game’s developers set about fixing a huge number of issues with the game. A
YouTube trailer, viewable below, demonstrates the many improvements.
On
top of these improvements, Keen Software are encouraging new content creators
to use the new visuals, and even suggest redoing past creations with new
capabilities. It’s clear in this piece of news, however, that this is a
suggestion because of the many better capabilities of the updated game rather
than a punitive instruction.
The
main goal of the update was to enhance gamers’ experience by making the game
more realistic, more rewarding and more enjoyable. There are improvements to
the visuals, the rendering engine, animations, audio and simulation upgrades.
A
quote from Keen Software on the update’s timing feels particularly encouraging;
“there is a ‘broken windows syndrome’, where unfinished features signal that it’s
OK that remaining features will stay unfinished. This is not a feedback loop we
want to encourage – not internally in our team, and not externally to our
community.”
This
is very encouraging as many Early Access games out there respond to criticisms
of such features with the aforementioned ‘broken windows’ syndrome, so it is
nice to see a game company care greatly about making as many features polished
and complete as possible, with no excuses. This is certainly a step forward
given the state of many in-development beta games out there.
Gamers
wanting to know more are directed to a blog post by the CEO of Keen Software
House, which details the update in greater depth.
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