Sunday, 23 April 2017

The Games I Consider Unforgettable: Part Two


Sonic the Hedgehog

Out of all of the items on my list, Sonic is my personal pick. That is not to under-rate the impact that the character has had on gamer culture over the decades; I myself have blogged about how he has come to represent 90’s culture to the point he has become a cultural cliché. But Sonic is my pick because he represents my introduction to gaming. The first moment I ever played a game was playing Sonic the Hedgehog for the Mega Drive.


The potential of gaming was apparent to me from the start. Ever since I played Sonic, I felt somewhat undersold by other media. I grew up much preferring to receive a game of a movie than the movie itself. I loved the sense that I could interact with worlds, and that was gaming’s biggest selling point to me. I needed to engage with the world in a practical sense and this was exactly what gaming, as an interactive medium, offered to me.

Sonic was a beautiful game, filled with colour and enjoyable. It offered everything that was classically ‘video-gamey’ within its package; the high score chasing, the nostalgic sounds, the collecting of rings, the secret levels where you could collect Chaos Emeralds, the jumping on enemies, and the boss battles, and last but not least, the central character himself running the show. As an introduction to gaming, I couldn’t think of anything that was better for me than Sonic, and I will always remember the numerous iconic moments of the first game; the opening notes of Green Hill Zone Act 1, the noise of Sonic’s jump, the terror of drowning in Labyrinthe Zone. For me, Sonic the Hedgehog was the video game that had it all.

Prison Architect

As my ‘post-Minecraft’ indie pick, it was a toss-up between this game, Don’t Starve, and Subnautica. However, what made Prison Architect win the day was the near-perfect tribute to Tycoon games of the past. I was someone who loved Theme Park and Theme Hospital, and what Prison Architect offered was a modern update of that familiar idea; management of some industry or service delivered with an almost-comic, yet decidedly ‘gamey’ twist.


Prison Architect, beyond that, is an excellent game, and one that even helped me to easier understand concepts used in a Forensic Psychology class that I had at university. It struck me, upon reading that class, just how accurately Prison Architect portrayed the current theories on prisoner needs and their reactions. The way that the game’s hidden depth demonstrated a fine attention to detail was astounding, not to mention just how powerful the building was in the game. Just like Minecraft, dedicated players could build anything they dreamed of, even using logic circuits. Prison Architect has an astonishing level of attention to detail in every little part of the game that you can think of, and I highly suggest watching the YouTube series of developer diaries to show just how thought-out every concept was in the game.

I will always remember Prison Architect for being an excellent and fun Tycoon-like game, that had a ton of depth and imagination behind almost every concept, as well as being just an amazing value proposition for the price that I paid compared to the hours of fun that I got back.

Honourable Picks:

I don’t have time to gush about every game that I consider to be unforgettable; this post has already gone on far too long as I have geeked out about so many games that I love. But even so, I feel that I have left out so many important games that have changed the way I look at gaming, or just were so damn good they left that big an impression. That shows just how amazing this medium is, and how much love I have for gaming in general! So, honourable mentions go to:

The Elder Scrolls V: Skyrim: For being the game that introduced me to fantasy games, and RPG mechanics. Prior to this, I had avoided RPG as a genre and this game made me realise I was missing out.

Super Mario 64: I would have included this on the list, but I feel everything has been said about this game that could be said, and I can’t add anything to that discussion. I loved the sense of adventure in this game as my first introduction to Mario.

Sonic Adventure: As Sonic the Hedgehog was already a pick, I don’t feel that I could have gushed about this in a way that showed how significant Sonic was to my early gaming days. It was a memorable game that, even though it’s aged badly, was really fun in its time and a massive selling point for the Dreamcast.

Command and Conquer: Red Alert 2: While I truly do count this game as among the best I’ve ever played, I just don’t have enough enthusiasm for RTS as a genre to really count it as such a massive impact on me as other games have been. It is a wonderful game and I love playing with the Skirmish mode, it’s just omitted because the other games on this list meant that much to me.


What were some of your big memorable games that shaped the kind of gamer you are today? I have gushed for over 2000 words on this and I still feel that I could go on about these amazing experiences. I think that you can tell a lot about a person by what games they consider to be the most significant, so I feel like this has truly opened my heart and let you know about a big part of my life. Sorry for the huge post, but I really hope you find some value in this!

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